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Hotfix Update Jan-06-2026
January 07, 2026
by
triplejumpgames
1
Some quick fixes and some more localization work BUGFIX: Blender pixels were turning charcoal into the wrong material - this is changed back to Carbon BUGFIX: looping sounds (fire, etc.) would continu...
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Quality-of-Life Update - Jan-05-2026
January 05, 2026
by
triplejumpgames
A few quality-of-life updates on a day where I mostly added localization strings :) Quality-of-Life: first pass localization strings for every language are nearly complete for the current set of local...
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Content Update Jan-03-2026 - New Characters!!!
January 04, 2026
by
triplejumpgames
1
This is a big update! I have added NEW SPECIES of player: Human, Slug, Robot, Fire, Mushroom, and Snowman species are now available! You can choose the new species in the New Player Menu, and they hav...
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Content Update 12-31-2025
December 31, 2025
by
triplejumpgames
1
In this update, I improved the Craftable Tab UI with some new category buttons and animations! I also combined the pixels that have different rotation states into one to unclutter the UI, and made mor...
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Quick Update 12-30-2025
December 30, 2025
by
triplejumpgames
Alright, I’m rolling back parts of the power update, since I think it’s more fun to just be able to freely use the conveyor belts and pumps without needing power. The laser and electrode pixels st...
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Content Update 12-29-2025
December 29, 2025
by
triplejumpgames
Tonight’s update adds Energy generation and consumption by pixels!!! Here is a list of all the things that are added: Turbine pixels - materials can rise/fall through them to generate energy Electro...
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Hotfix Update 12-27-2025
December 28, 2025
by
triplejumpgames
1
A couple fixes and content updates: BUGFIX: exit to menu would previously not properly clear player inventory and upgrade settings - now this is finally fixed :) Added some reactions: Boudouard Equili...
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Quality-of-Life Update - 12-26-2025
December 27, 2025
by
triplejumpgames
1
Some quality of life things that were requested today: Block Water filter has been added to the craftable Filters list - this filter will allow non-water pixels through, and it will do the reverse of...
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Quick Update 12-25d-2025
December 26, 2025
by
triplejumpgames
This adds a quick update where now there is a setting to decide where the pickup messages for materials appears: normal- picking up things makes the messages appear on the mouse, drilling makes it app...
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Hotfix Update 12-25c-2025
December 25, 2025
by
triplejumpgames
A couple bugfixes before working on the NPC stuff: BUGFIX: fixed tooltips for hovering materials in the ship crafting repair UI BUGFIX: fixed issue with glowy flame/particle glows being black (separat...
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Content Update 12-25b-2025
December 25, 2025
by
triplejumpgames
This update adds fog-of-war! :) The interiors of non-built static pixel masses will now be dark, and the tooltip won’t tell you what material is there, UNLESS you get a flashlight and shine a light...
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Hotfix Update 12-25-2025
December 25, 2025
by
triplejumpgames
A number of hotfixes tonight: material weights have been fixed! This was from mass adjusting weights to get buoyancy for solids in liquid working the other day - this was causing certain solids that d...
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Content Update 12-24-2025
December 24, 2025
by
triplejumpgames
1
Some nice content updates tonight! The beach now spawns in new worlds to the far left and right! you can get Seawater here, which is an endless source of salt you can also get Kelp here, which burns t...
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Content Update 12-23-2025
December 23, 2025
by
triplejumpgames
2
Added a bunch of materials and reactions today in preparation for adding Stibnite soon (source of Antimony), as well as an Items tab in the Upgrades section. In the Items tab, you can currently buy Ra...
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Quality-of-Life Update 12-22-2025
December 22, 2025
by
triplejumpgames
2
Some nice quality-of-life improvements in this build: added a vertical log of pickup messages as you pickup materials with the hand tool or drill - this is really nice for knowing what trace materials...
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Hotfix Update 11-21b-2025
December 21, 2025
by
triplejumpgames
Some hotfixes: BUGFIX: Peace Ring should no longer suppress animal spawns BUGFIX: removed incorrect material requirement tooltips that were appearing in the crafting menu BUGFIX: improved the migratio...
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Hotfix Update 12-21-2025
December 21, 2025
by
triplejumpgames
1
Two quick fixes: BUGFIX: removed some more old inventory code assumptions that were causing not all materials to be taken out of the ship when the ship had a large stack of something BUGFIX: allow scr...
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Quality-of-Life Update - 12-20c-2025
December 21, 2025
by
triplejumpgames
A bunch of quality-of-life updates! added “Extinguish burning material on pickup” to Gameplay tab in Settings menu gave the Blender Gun its own custom cursor with animation for higher visibility m...
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Hotfix Update 12-20b-2025
December 20, 2025
by
triplejumpgames
1
This is a quick hotfix for a situation where taking materials from the ship inventory could delete them if the player inventory was out of slots (inventory system has since been upgraded to support in...
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Hotfix Update 12-20-2025
December 20, 2025
by
triplejumpgames
This adds a requested fix for the Material Guide, where now the reaction lists will include materials that share the same formula (so solid and molten versions of metals or liquid and gas versions of...
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Content Update 12-19-2025
December 19, 2025
by
triplejumpgames
Added flowers to the game: Rose, Marigold, Sunflower, Cornflower, and Violets now appear in new worlds Mining the flowers will give you multiple new seeds, and the petals will mine into petal pixels t...
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Quality-of-Life Update - 12-17b-2025
December 18, 2025
by
triplejumpgames
Various improvements today: Content: now instead of having a craftable Seed pixel, you can just plant the Nuts you get from harvesting the leaves off of trees (this includes the plantable trees, so yo...
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Content Update 12-17-2025
December 17, 2025
by
triplejumpgames
1
Alright, tonight’s new build adds the Element Discovery tab! This will tell you which elements on the periodic table you have acquired! If you are loading it with an existing save file, it will coun...
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Content Update 12-16-2025
December 16, 2025
by
triplejumpgames
This content update adds: Chickens! chickens will spawn in the world now at surface they will periodically lay egg pixels killing them will give raw chicken meat pixels they can also be picked up and...
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Hotfix Update 12-15b-2025
December 16, 2025
by
triplejumpgames
Some quick hotfixes: made it easier for Mites to reproduce (just need loam on either side and to be fed, instead of needing to be surrounded by loam) fixed Farmer’s Glove being restored if there is...
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Content Update 12-15-2025
December 15, 2025
by
triplejumpgames
Some more additions related to farming! added the Farmer’s Glove - this can pick up animals! So you can pick up the cows into items in your inventory and place them where you want made the Cow less...
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Hotfix Update 12-14b-2025
December 14, 2025
by
triplejumpgames
A couple hotfixes and quality-of-life things: BUGFIX: fixed collision bug with editor buttons (had been blocked by UI collision from upcoming status effect indicators) BUGFIX: fixed an issue with Swit...
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Content Update 12-14-2025
December 14, 2025
by
triplejumpgames
1
There is a lot of new content in this update! COWS cows will spawn on the surface now you can get milk by interacting (left-click) with them (on about a minute timer) you can get cream by putting milk...
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Quality-of-Life Update - 12-13-2025
December 13, 2025
by
triplejumpgames
1
A few quick updates: QoL: reduced the ghost spawn rate in the city significantly QoL: made the Hand Tool highlight disappear when hovering an interactable (cursor in interactable mode) added a Help Bo...
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Hotfix Update 12-12b-2025
December 13, 2025
by
triplejumpgames
Some updates to wiring pixels: Now there are 6 types of wiring pixels. These are supposed to be sheathed wiring, so they cost one metal and one carbon (and have to be created in the crafting menu, jus...
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Hotfix Update 12-12-2025
December 12, 2025
by
triplejumpgames
A couple hotfixes here and one major quality-of-life improvement while I’m working on the next big content update: quality-of-life: save/restore the material settings in the hotbar in the player sav...
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Hotfix Update 12-11b-2025
December 11, 2025
by
triplejumpgames
Two quick fixes: added equipment lookup-table to savefile - this should fix future situations where adding equipment types would offset the indices (won’t affect the current equipment shift, but it...
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Content Update - 12-11-2025
December 11, 2025
by
triplejumpgames
Tonight’s new build adds two new Upgrades! the Blender Gun lets you scramble the positions of pixels within the highlighted area every frame, similar to the Blender pixels but within the same brush...
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Hotfix Update 12-10b-2025
December 11, 2025
by
triplejumpgames
I put in a fix for the issue where sometimes tools could get replicated or deleted and then the upgrades couldn’t be bought again - now when you load into a session, the game will fix your inventory...
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Hotfix Update 12-10-2025
December 10, 2025
by
triplejumpgames
Did some systemic fixes to how wiring works - I think this will fix the issues with Sensor pixels not working for all types of wire, and also Heat Resistant Wire hadn’t been working properly. Now al...
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Content Update 12-09b-2025
December 10, 2025
by
triplejumpgames
This build adds: Weather conditions: a rainstorm or a snowstorm happens about every 1-2 days, with actual rain and snow so weather will have to be taken into account with builds. This is the first pas...
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Content Update 12-09-2025
December 09, 2025
by
triplejumpgames
In this update we have some interesting things: fireflies and mites are added to the world - fireflies have a lifecycle where they eat tops of grass and can then mate and drop eggs that hatch into new...
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Quality-of-Life Update - 12-07c-2025
December 08, 2025
by
triplejumpgames
A bunch of weight-related improvements: Added the encumbrance mechanic - acceleration slows down in the yellow zone and goes to 10% in the red zone Percentage indicator below weight on the HUD to tell...
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Content Update 12-07-2025
December 07, 2025
by
triplejumpgames
This update adds the long-awaited new material inventory system! Each type of material is combined into stacks with no upper bound Clicking on a material in the inventory tab assigns it to the current...
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Hotfix Update 12-06b-2025
December 06, 2025
by
triplejumpgames
This is to fix an issue with the crafting system lock screen showing up that was related to changes in quest logic: now it should display properly and let you fix it anytime after receiving the artifa...
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Quality-of-Life Update - 12-06-2025
December 06, 2025
by
triplejumpgames
1
Many quality-of-life improvements in this build! Can skip through cutscene text with LMB or Enter Can quickly fade an achievement popup with LMB or Enter ‘free’ console command also unlocks crafti...
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Quick Update 12-05-2025
December 05, 2025
by
triplejumpgames
Added a few quick things tonight: conveyor belts can now move materials sideways through doors :) fixed the red glow of fire, which had broken in the last build due to part of the resizeable simulatio...
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Content Update 12-04b-2025
December 05, 2025
by
triplejumpgames
This update adds: settings to increase the size of the avatar simulation area :) also, you can turn on a constantly-simulated region around your ship, for machines you might want to have run for a lon...
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Content Update 12-04-2025
December 04, 2025
by
triplejumpgames
This update adds: Blueprint and Bluehammer tools in the Editor: these allow you to select an area to save to a JSON file, and load an area from a JSON file to paste in the world wherever you want, as...
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Quality-of-Life Update - 12-03b-2025
December 04, 2025
by
triplejumpgames
Quick update - this adds solid/dotted, line/rectangle, and empty/filled settings for both the Hammer and the Crowbar, which makes a lot of building tasks easier. :)...
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Content Update 12-03-2025
December 03, 2025
by
triplejumpgames
Various requested updates and quality-of-life things today while I’ve been working on some other future stuff: made the LeftShift mode for Crowbar drag out a rectangular area instead of a line added...
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Content Update 12-02-2025
December 02, 2025
by
triplejumpgames
A bunch of new polish updates: changed the drill sound to a better one and also added a wind-down sound when releasing the drill button added Block Filters to craftables and made a scroll view so ther...
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Content Update 12-01-2025
December 01, 2025
by
triplejumpgames
The ship inventory is now added to the game! Visiting the ship at anytime will take you to the spaceship inventory screen (except when triggering a quest cutscene, but you can still visit the inventor...
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Quick Update 11-30c-2025
December 01, 2025
by
triplejumpgames
Just a couple quick updates while I’ve been starting to work on the spaceship inventory: added a Y offset to the camera so the avatar is better centered in the visible area above the HUD increased l...
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Hotfix 11-30b-2025
November 30, 2025
by
triplejumpgames
This is a quick fix to make it so you can write in the Feedback Window again without the UI hotkeys jumping you into the tab menu :)...
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Content Update 11-30-2025
November 30, 2025
by
triplejumpgames
This update adds a LOT of special mechanical pixels, as well as some nice quality-of-life updates! NOTE: this will scramble the identities of inventory materials in previous saves (but not the world)...
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Content Update 11-28b-2025
November 29, 2025
by
triplejumpgames
I made some major improvements to the material guide system: now you can hover icons for the materials in the reactions to see what they are, and you can click them to move through the database. Also,...
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Content Update 11-28-2025
November 28, 2025
by
triplejumpgames
First draft of the Material Guide system is in! There is a new tab added to the player UI: You can search through all materials in the game and click on them to get their phase-transition temperatures...
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Quick Update - 11-27b-2027
November 27, 2025
by
triplejumpgames
Added a Vulkan build (Atomcraft_Vulkan.exe) in case people have display issues, you can try both of them (base one is OpenGL, which is Godot compatibility mode) Also I made Blender pixels now turn Cha...
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Content Update 11-27-2025
November 27, 2025
by
triplejumpgames
A number of new things just went in: Cooling Element pixels can now cause various gases to condense out of the air - this lets you create collectors for gases like Xenon, Krypton, Argon, Nitrogen, and...
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Hotfix Update 11-26-2025
November 26, 2025
by
triplejumpgames
BIG INVENTORY UPDATES: Increased TOOLBAR slots from 6->8 (also increased equipment slots in Toolbox to 32) Added ability to increase the number of slots in the material inventory!!! New character base...
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Hotfix Update 11-25b-2025
November 25, 2025
by
triplejumpgames
Quick bugfix: this fixes an issue where having an item picked up from the hotbar or gear slots while in the toolbox inventory (item still on cursor) and exiting the menu would delete the tool/gear. Ho...
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Hotfix Update 11-25-2025
November 25, 2025
by
triplejumpgames
The big thing this update is KEY REBINDINGS! Keys can now be rebound in the settings menu Controls tab, and save/restore in the device settings Enemy spawning updates: Halved the bat spawning so they...
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Hotfix Update 11-24-2025
November 24, 2025
by
triplejumpgames
Some quick quality of life updates: Heat Insulation material does a MUCH better job of insulating heat :) Adjusted default heat and heat conductivity settings of molten metals so they stay molten a li...
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Hotfix Update 11-23b-2025
November 24, 2025
by
triplejumpgames
Some more materials polish in this hotfix: Pyrite can now be heated into Rust and the Rust can be reduced into Iron Heating Aqueous Potassium Hydroxide evaporates the Water out Mechanical pixels shoul...
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Hotfix Update 11-23-2025
November 23, 2025
by
triplejumpgames
Alright, there is a LOT in this update: Chemical pathways for Aluminum, Chromium, Tantalum, and Niobium now exist, so you can get the Electrolyzer! :) Procgen updates so you can be sure to get the mat...
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Hotfix Update 11-22c-2025
November 23, 2025
by
triplejumpgames
This is a quick fix for a bug with the sorting options that were just added - hopefully this fixes the issues with clone materials in slots that could cause bugs. But also: the Crowbar now has the abi...
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Hotfix Update 11-22b-2025
November 23, 2025
by
triplejumpgames
Here is a quick update to add the localization menu and some sorting options! NOTE: the localization is VERY incomplete right now; this is mostly so that you can change the localization to English if...
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Hotfix Update 11-22-2025
November 22, 2025
by
triplejumpgames
Some big updates in this one: added a Plastic starter Drill so characters joining a world later on always have a drill to start with even if there aren't loose Wood pixels around while doing this I al...
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Hotfix Update 11-21b-2025
November 22, 2025
by
triplejumpgames
Various fixes and improvements: Hover mode on Jetpack! Pressing 'J' will toggle between normal and hover modes. In hover mode, you can just move around with up/down/left/right, perfect for building ta...
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Hotfix Update 11-21-2025
November 21, 2025
by
triplejumpgames
A bunch of fixes and Quality of Life things: allow LEFT-CTRL pixel selection to work for Drill as well as Hand (can Drill one material at a time) when holding LEFT-CTRL, highlight whatever material yo...
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Hotfix Update 11-20b-2025
November 21, 2025
by
triplejumpgames
Some minor updates before tonight's stream: Turned off fall damage for now (may turn back on later, but I want to debug the calculation bc sometimes it would hurt the player a lot when it shouldn't) B...
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Hotfix Update 11-20-2025
November 20, 2025
by
triplejumpgames
Some more updates today: added a World Settings menu when creating a new world: you can set a custom world name or roll multiple random ones you can also set whether the world is peaceful or not (for...
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Hotfix Update 11-19c-2025
November 20, 2025
by
triplejumpgames
Quick update: added UI to be able to delete world directories and player profiles from the front-end menu This was requested by multiple people so I wanted to upload it as soon as possible :)...
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Hotfix Update 11-19b-2025
November 20, 2025
by
triplejumpgames
1
A couple quick fixes before today's stream: removed Hardened Steel Drill from Upgrades in the Demo build for now, because it is intended for accessing further biomes in the beta / full game turned off...
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Hotfix Update 11-19-2025
November 19, 2025
by
triplejumpgames
1
Some additional things from today's devstream: Procgen: added regular Coal to the Limestone Caves biome (burns hotter than charcoal) added reactions for Chromite (including thermite reaction of Ferroc...
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Hotfix Update 11-18b-2025
November 19, 2025
by
triplejumpgames
A couple quick updates: added a Feedback button in the lower-right that lets you send feedback/suggestions to a Google Form I can read added Fullscreen toggle to the Settings, and a new resolution set...
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Hotfix Update 11-18-2025
November 18, 2025
by
triplejumpgames
1
I forgot to do a devlog when I put the demo up this weekend, so this can double as the launch devlog. :) This is the demo for Atomcraft, a falling sand survival crafting game coming out early next yea...
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