Content Update 12-15-2025
Atomcraft » Devlog
Some more additions related to farming!
- added the Farmer’s Glove - this can pick up animals! So you can pick up the cows into items in your inventory and place them where you want
- made the Cow less clingy - now it randomly swaps between 4 states (walk left, walk right, stand and look at the camera, and graze)
- also, Cows only spawn at surface level, so they won’t show up randomly in your sky factory areas :D
I also added some quality-of-life things:
- Trashcan button on the Material Inventory screen - this will fully delete whatever material you currently have selected in the inventory hotbar; not sure if this is the best UX at the moment, but it at least makes it easier to clear excess if you’re using cheats to give yourself a lot of materials for testing like me
- Also, when picking up materials, they will now automatically assign to empty HUD inventory toolbar slots, which was a requested quality-of-life feature
Beyond that, we talked some on the Twitch stream tonight about possibilities for the NPC characters. I’m probably going to try adding some of them soon, and have them be where you get Artifacts from, so look forward to that this coming week!
Files
Atomcraft_Dec-15-2025_PC.zip 114 MB
7 days ago
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Atomcraft
A falling sand survival game where every pixel has chemical reactions!
| Status | In development |
| Author | triplejumpgames |
| Genre | Simulation, Survival |
| Tags | Action-Adventure, Action RPG, Exploration, Godot, Sandbox, Singleplayer |
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