Weekly Update
Hey everyone!
No new build this week - I'm in the middle of a bunch of updates to the procedural world generation and asset loading code. My two main goals at the moment, which look like they're going to end up taking most of next week as well, are: 1. making the rest of the custom world settings for spawn-levels and biome-spread functional, so people can make a lot more varied levels, and 2. improving loading times, so the game will start more smoothly.
While updating the procedural world generation, I decided to take out the previously hard-coded stuff for describing world types, and I'm making the world types load from files when the game starts up. This means that world types will be moddable soon!
I'm also doing some planning on the next big content update for the game, which is going to be Springtime themed!
If you have suggestions for things you'd like to see in the Springtime Update, come by the Discord server at discord.gg/modlands and let me know!
Thanks for reading! There should be another build next week, with the stuff I've been talking about, so keep watching this space!
-Henry
MODLANDS
A crafting-adventure you can mod from the inside! :)
Status | In development |
Author | triplejumpgames |
Genre | Simulation, Role Playing |
Tags | City Builder, Economy, Massively multiplayer, Multiplayer, Sandbox, twitch |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Steam Coming Soon page is up!!!Dec 14, 2021
- Steam beta continues! Getting closer to demo...Sep 27, 2021
- Join the Discord!Sep 13, 2021
- Multiplayer Playtests!!! :)Apr 26, 2021
- Editor Preview is up!Dec 13, 2020
- Writing Desk added to game!Aug 15, 2020
- New aspects to inventions! Better movement!Aug 09, 2020
- Update - Slime Arenas! :)Jul 26, 2020
- New Invention UX! Version 0.6 is up!!!Jul 18, 2020
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